Overproduction other than auto-tune [message #67715] |
Tue, 17 May 2011 23:15 |
brian21
Messages: 59 Registered: January 2011
|
Baron |
|
|
Currently, I think the most notorious example of overproduction is auto-tune. I actually like auto-tune sometimes, but it seems to get the most negative attention. What are some other effects that you think are used too much in music today?
|
|
|
Re: Overproduction other than auto-tune [message #67724 is a reply to message #67715] |
Wed, 18 May 2011 14:51 |
Adveser
Messages: 434 Registered: July 2009 Location: USA
|
Illuminati (1st Degree) |
|
|
I actually prefer "overproduced" music such as Chicago 17. I wouldn't even consider listening to demos of the band playing those songs in a more live recording situation.
The thing I really hate about modern pop music is that they have abandoned organic instruments for the most part, which are usually harmonically limited and of course have singular repetition of the exact same sound. A live drummer has subtle dynamics and timbre every time they strike a drum that registers as completely unique sound to your ears.
Thinking back. I wonder if anyone ever toyed with the idea of miking up an acoustic piano and sending the signal through processing to create synthesizer tones, like a guitarist would. I think that would have given keyboards longevity. If anyone's played a keyboard for a period of time, the same tone becomes very grating due to the repetition of the same sound on the ears. If you can eliminate that effect, keyboards could become as versatile and beloved as guitars have been. I've never had a guitar sound that quickly got irritating, but keys always have that effect.
http://adveser.webs.com/
|
|
|
Re: Overproduction other than auto-tune [message #67767 is a reply to message #67715] |
Fri, 20 May 2011 21:03 |
Thermionic
Messages: 208 Registered: May 2009
|
Master |
|
|
brian21 wrote on Tue, 17 May 2011 23:15 | Currently, I think the most notorious example of overproduction is auto-tune. I actually like auto-tune sometimes, but it seems to get the most negative attention. What are some other effects that you think are used too much in music today?
|
IMO, compression is hands-down, by far, the most abused and misused effect on recordings these days. It seems that today's norm is to squash the tracks to zero dynamic range, then boost it up to 0dB so that everything is max volume, all the time. It's a big mess of homogenized goo, with all the subtleties, nuances, air, and microdynamics that give the music life and breath destroyed. Of course, LOUD and in-your-face is what the kids want nowadays, so that's what engineers shoot for.....
Don't get me wrong; I'll be the first to admit that compression is an absolutely essential tool for getting a good recorded sound, and I use it profusely. The right compression profile on a kick drum (along with the right mic technique and EQ, of course) means the difference between a dull, boomy, boxy thud and a tight, fat, meaty punch. The right compression profile makes explosively dynamic pop-and-slap bass tight and smooth without sounding flat and lifeless, and makes it lay in the mix just right. The right compression profile makes a vocal track's nuances sang at nearly whisper level clearly heard on the recording, while preventing very loud vocal passages from overpowering the mix.
What compression should NOT be used for is to squash the dynamic range flat after mixdown to two tracks. AAAAAARRRRGGGHHHH, my #1 pet peeve when it comes to how recordings are engineered!
Thermionic
|
|
|
|
Re: Overproduction other than auto-tune [message #67775 is a reply to message #67715] |
Sat, 21 May 2011 15:44 |
Adveser
Messages: 434 Registered: July 2009 Location: USA
|
Illuminati (1st Degree) |
|
|
Compression is not the problem at all IMO. I've heard albums that sound absolutely amazing and there is not a thing I would change that every instrument is compressed to at least -6db. You must do it in the mixing stage and not the mastering stage though.
The problem is laziness. Compression is a delicate art that requires applying the effect multiple times and equalization between applications.
For the record, people calling over compression "clipping" is not accurate. There is nothing clipped at all on a square looking waveform due to compression. All that happens is that the 3db "peak" that was there is matched to the loudness of the rest of the sound. True, it may sound abrasive. It may appear that a signal had it's top chopped off, but that simply isn't the case.
I've said it before and I'll say it now. There is a lot of hypocrisy in saying that analogue is pure and digital compressed is an abortion that has no business in quality production, considering they are doing the exact same thing, but with a different sound. Analog sounds warm because it is compressed at both the recording stage and when the information is physically recorded on to the medium. This is distortion, not fidelity. When someone does anything in digital to enhance the sound at the expense of fidelity it is always met with harsh criticism. The same thing is usually praised in analogue.
Are people really that "not over it" when it comes to Digital Vs. Analog?
http://adveser.webs.com/
|
|
|
Re: Overproduction other than auto-tune [message #68020 is a reply to message #67715] |
Fri, 03 June 2011 08:36 |
emaugust
Messages: 3 Registered: June 2011 Location: United States
|
Esquire |
|
|
This might be really ticky tac, but one of my production pet peeves is when people really ride the vocal effects hard in a song, like Katy Perry - E.T. - if you listen in it goes from a slap delay in the verse to a widened doubled effect in the verse to a more layered pre-chorus to probably a 8x layered chorus with that stutter chop effect.
I think from a producers viewpoint it is probably just awesome, but to me it feels too much sometimes.
Advent Speakers - my little retro hobby site
|
|
|